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Here I have modeled these objects using simple polygon modeling, and used Booleans to shape the polygons for a desired look. Finally, I rendered it using "Mental Ray" in which I have used FG (Final Gather) with global illumination, HDRI (High Dynamic Ranged Imagery) and DoF (Depth of Field).
I hope you like my work. I would appreciate your constructive comments greatly.
Thanks.
1 comment:
Well Done..I was really impressed by the Water -Flow animation and the 3-d screw drivers...
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