Friday, August 22, 2008

What am I doing? : Before a dialog shot

Hey everyone!

What the heck am I doing these days??!!........... Well, I'm really having a blast doing some test shots with my favorite characters from the movie, Madagascar, just to get used to everything. Yep, thats what I'm doing right now. Well the past few weeks have been pretty busy really... and now you know why I'm not replying to some of your emails. Sorry about that!

This is really one of the most productive part of my life as I am learning a lot from great people.
Before starting on today's topic, I would like to briefly write what I'm doing these days. I've returned back to Bangalore and have joined Dreamworks Animation India. I am surrounded by a big group of talented Indian and French artists. Everyone here is super talented and I'm learning a lot from almost everyone. We are working on tests shots and ramping up for our first show.

In my trip to Glendale, I met a lot of animation ninjas and got an opportunity to learn directly from them and see how they work. As I mentioned in my previous post, I had a class with James Baxter and I also got some really cool tips from him-which is gold for me. Here in India, I'm learning loads from some super talented French animators who already have experience working for DreamWorks new movie, Madagascar 2. It's really great working together with these guys and discussing animation all day long.

Check out this super awesome short film, Oktapodi, which has been created by my very good friend Julien Bocabeille (who works here with me as an animator) and his team at Gobelins. It was named best of show at CG confab Siggraph's Computer Animation Festival. Oktapodi also won the audience prize. It tells the story of two octopi and their comical escape from the grasps of a stubborn and determined restaurant cook. Everyone at DreamWorks Animation is really proud of Julien and this great achievment. Oh yeah... we didn't miss the party! We had great food and we all danced a lot... haha...!! It was great fun!



I have been learning a lot everyday and here's some of the stuff which I have been learning these days. Thanks to my to my instructor Tim Ingersoll for sharing all these cool notes. Just thought to share with you all!

Starting off an acting/dialog shot...

Break down the soundtrack:

When animating an acting/lip sync shot, the most important part of the workflow is listening to the soundtrack very closely. This analysis should happen at three stages.

1) Before starting with animation (this is a good moment to break down the sound. It will give you a lot of insight into the mood, he character and the intention of the performance... imagine how that character would behave while waiting for a bus). Also, mark where the character is breathing or could breathe (very important!).

2) While doing the mouthshepe pass ( listening to the actual track while posing the shapes is crucial. Get the sound file in a loop while working).

3) After finishing animation (this is where you simplify and clarify). Zoom in on the mouth, play it back at a slower speed, scrub. Do you love the shapes? Can you push it? Is it punchy enough, but still fluid? Don't dismiss it as something not really important! It's not okay if it's just kinda of working. A good lip sync will make your scene fly. Its the last touch of perfection. And remember that the audience's eye is most likely going to bounce back and forth between eyes and the mouth.

A super cool tip:

When listening to the track, approach your analysis in the following way:

Don't listen to the words.
Don't listen to the meaning of the dialog.
Listen only to the sound.

The characer might say: "No" instead of "Yes"; or "I hate you" instead of "I love you" is, in the confinement of our job, irrelevant.
What will and should ultimately dictate our work is sound itself.

The sound will tell us the real deeper emotion of the scene. "I hate you" can be the most romantic phrase ever spoken, its the tone and the sound which will reveal the truth hidden just beneath the literal meaning.

Get into your office and act out your scene not by performing the literal meaning of the take, but by reproducing the sounds of the take.

My suggestion:
Don't "speak" as you act, almost sing. SING!!
Don't use real words, mumble.

Just focus on exactly recreating the sound, the pitch, the frequency, the intensity, the loudness.

This will expose the true nature of those sounds and not just the lips and the mouth, but facial expression, head movement, neck and shoulder interaction........ and so on.
You will discover that just like it's impossible to keep your eyes open when you sneeze, it's also impossible not to squint your eyes slightly on the highest notes, or not to flex our eyebrows in falsetto, or keep your chin lifted if you make a very low pitch sound.... and so on.
Each specific sound actually forces certain physicality on our bodies. None of these true and most basic elements of our acting are given to us by "what" the character is saying, but by "HOW" the character is saying it.

-A

Wednesday, July 02, 2008

The James Baxter class...

Yesterday we met James Baxter! YAY!! When I was shaking hands with him, I said..."Hi! I'm Amrit". Then he said very softly...."Hey, I'm James!" At that moment, I was just looking at his face and thinking..."Okay! Am I dreaming or what? I'm shaking hands with James Baxter!!" It was really an extraordinary feeling which I
simply can't explain in words. I've heard so much about him and now I'm meeting this guy and shaking hands with him.... it was an honor! It was my dream to meet James Baxter one day, but never thought that my dream would ever come true... at least not anytime soon!

He shared some super cool tips and tricks with us and gladly answered all our questions. I wanted to video tape all his lecture ... but I don't wanna break any copyright rules and stuff.... so, just to be on the safer side, I recorded everything in my head.... and this is exactly what Tim Ingersoll (our animation/EMO instructor, a great caricature artists, and a super cool magician!.... this guy is super talented!!) did.

Tim made a cool note on James Baxter's lecture and gave me the permission to post it here on my blog (I've added some of my notes too! Thanks Tim! :) So, here here you go folks.... Enjoy!


James Baxter's Notes (Jul 1, 2008 at DWA, Glendale)


1) Don't have a gesture (pose) for every beat (accent). Choose a few powerful storytelling poses and work within them!

2) Act from the gut, not your head. Who is the character? What does she/he want? think of a character he is like.... animated or real life. For example, Nathan as Chris Farley.

3) The body can be very flexible, loose and stiff. James shows the character pointing in a soft overlap, cartoony way.... or lead with the finger, really aggressively. You don't add overlaps everytime to make it look fully animated.... sometimes you want that character to look angry, aggressive and stiff... so you make him look stiff but be careful with that!! You don't wanna make the pose look stiff! This is the hard part because somewhere you are adding stiffness (in the character) and at the same time you are totally avoiding the ugly, stiff feel. You know, what I mean?

4) On walking, placement of the feet are crucial. Think how he'll get off balance to move and take a step. Which foot is taking the weight?

5) When doing a dialog shot and thinking about the dialog in your head, go with the pace of the dialog! Don't slow down!! For example, if your dialog is: "You know what? I hate you!!" The character is full of anger and disgust... and so, she speaks really fast. When you're going over the dialog and thinking about it in your head, maintain that pace and that feeling and that emotion. Don't slow down...."Aaaaaaaiii.....haaaaaate...... yyyouuuuuuuuuu........" This is somthing which a lot of new animators do when they are thinking about the dialog... they slow down. Not a good idea!

Well, thats it for now! Hope you like it.

Cheers,
-A

Edit: Changed the picture.... some website had problems with it. I don't wanna break any copyright rules.

Edit 2: Check out James Baxter's cool interview on AnimatedViews.com!


Tuesday, July 01, 2008

The DreamWorks gate...

Click to Enlarge

Standing (Left to Right):
Ashok Pallati, Vivek Ram, Aayush Sharma, Kapil Sharma, A
di Shayan, Pramod Deshpande, Mira Arte, Soumitra S. Gokhle, and Amrit R. Derhgawen

Sitting (Left to Right):
Sumesh Kumar, Shajo John, Manish Kumar, Anand Baid, Rajesh PK, and Theo

Sunday, June 29, 2008

A few pictures!

I'm standing next to my animation guru and friend, Jason Ryan (Glendale, CA). This was my first meeting with Jason and just I can't explain my feelings in words. On Friday night, Jason took me to his favorite Indian restaurant named Akbar, and we had a delicious Indian dinner! He really loves Indian food - which is great! Afterwards, we went to a theater to see Wall-E. The theater was pretty far from the place we had parked the car. And because of this, we had to take a long walk. Jason walked really fast. Although, I'm a six foot tall guy, I was having a hard time catching up with him (okay, maybe because my stomach was full at that time but I still can walk really fast!). He is a highly energized man and walks really fast (taking his height into consideration). He walks with a lot of up and down movement in his walk! When we were watching Wall-E, I kept looking at Jason's face trying to figure out what he was thinking about. And he looked quite pensive... maybe he was thinking about the animation style or acting....I couldn't fathom... all I knew was that he was just thinking really hard! He barely laughed at the jokes and gags.... and after a few hours, when a female robot, EVE (Extraterrestrial Vegetation Evaluator) kissed Wall-E, Jason finally smiled!! He might have smiled somewhere else, but maybe I didn't notice. On the way back, he dropped me at my apartment. He really is a super sweet guy!

Dave Burgess with me and my friend Soumitra (bottom left corner), Glendale, CA

Jason Schleifer with me (at PDI DreamWorks, Redwood City, CA)

Rex Grignon... a HOCA (Head of Character Animation) giving me some tips and tricks! (PDI DreamWorks, Redwood City, CA)

Rex Grignon suddenly picked me up and I was screaming for life...!! Then suddenly I realized its just for a picture! huh...(PDI DreamWorks)

Prasanjib Nag and Anand Baid (a.k.a. Andy Maxman) with Jason Schleifer, PDI DreamWorks

I'm standing at an entrance of PDI DreamWorks

Standing next to the Panda character (don't remember his name... heh)

So, this is it for now. I'll post more pictures later. I hope you enjoyed it! :)

Cheers!

-A

Thursday, June 26, 2008

From Glendale, CA

Hi everyone!

I'm alive..... yes, I'm alive!! Hurray!!!!!..... Right now, I'm in Glendale, CA and getting my training at DreamWorks Animation SKG. This place is crazy man.... it is full of animation vibrations and animation is flying all around the place.... I'm just loving it! Few days back, we all went to San Francisco, CA and visited PDI DreamWork in Redwood City. We spent a whole day there in PDI and it was simply great! I met some great animators like Jason Schleifer and Rex Grignon.... Now I'm back to Glendale. Yesterday, I met Jason Ryan and.... my animation guru!!! And I also met Dave Burgess!! Now I will be learning a lot from these guys. AAH... I'm meeting all the great animators. They are all animation God....do you know how it feels to meet an animation God? Your heart beat will increase 10000 times and you'll start shaking!! I was shaking like hell, but they were super nice and friendly and they did their best to make me really comfortable. :) heheh
I have taken a lot of pictures and I will post them as soon as I get some free time.

Cheers guys!
-A