Final
SackJump on Vimeo
Stepped/held tangents (blocking)
SackJump_stepped on Vimeo
Just practicing....flour sack jump animation.
Monday, February 26, 2007
Thursday, February 22, 2007
Jump for cgt
View QuickTime (341kb)
This is final....I had to remove the first half (acting) part, where the guy moves from left to right. My bad, I didn't notice that the competition is restricted to 200 frames, and my first animation was over 260 frames. So I just had to remove the first part to accommodate the whole thing under 200.
There is some empty space at the left of the scene, because my camera was set according to my first scene, where the guy moves from left to right. I didn't change the render camera angle or I didn't move the camera because if I'd have changed it then I had to change the whole animation. So, I just left everything where it was....and corrected the errors.
I hope it looks okay!
-A
Monday, February 19, 2007
WIP animation
Hey guys!
I've paused my previous "Dig it!" animation for a short while to work on this new jump animation for CGTantra animation session 7. Don't worry I'll get back to "Dig It" very soon and complete it for good.
Here's the 'work in progress' jump animation using the Sergio rig. I'm NOT done yet!! I'm still working on it and I still have to fine-tune the whole thing. There are a couple of stuff here, which I feel are kinda distracting....so I'll just get rid of them. And I need to make better moving holds to add more life to it. So, I'm working on it. I'll be back soon with an update...I'm not gonna hurry, as I believe I have about 5 days in hand to submit this animation...and I think its enough time for me to fine tune it. Let me know what you think to make it better.
P.S. Don't forget to turn on your speakers...just playing with some cartoony sound files..
I've paused my previous "Dig it!" animation for a short while to work on this new jump animation for CGTantra animation session 7. Don't worry I'll get back to "Dig It" very soon and complete it for good.
Here's the 'work in progress' jump animation using the Sergio rig. I'm NOT done yet!! I'm still working on it and I still have to fine-tune the whole thing. There are a couple of stuff here, which I feel are kinda distracting....so I'll just get rid of them. And I need to make better moving holds to add more life to it. So, I'm working on it. I'll be back soon with an update...I'm not gonna hurry, as I believe I have about 5 days in hand to submit this animation...and I think its enough time for me to fine tune it. Let me know what you think to make it better.
P.S. Don't forget to turn on your speakers...just playing with some cartoony sound files..
Sunday, February 11, 2007
Pencil doodle (PAP)
Doodling on plastic animation paper....Just having fun! I've updated the animation, and now its in the QuickTime format, so you can now see its every frame! Have fun!
Still in stepped!
Howdy dowdy!! Here's an update....and I'm still in stepped tengents. I'm just trying to flesh it out,fill in the dead spots and making sure that it satisfies my eyes. There is a possibility that I may change something in here! Let me know what you think!
later,
-A
Friday, February 09, 2007
Bouncing Ball help.....
Do visit Jean Denis Haas's (an ILM animator) blog---> http://academyanimation.blogspot.com/
The Academy Blog is for the class that he is teaching right now.
He has got some nice info on bouncing balls! So, don't miss it if you wanna learn how to make bouncing ball animations!
He has also mentioned my name and my character ball tutorial in his post -----> http://academyanimation.blogspot.com/2007/01/bouncing-ball-help.html
Thanks a lot Jean-Denis!
-A
The Academy Blog is for the class that he is teaching right now.
He has got some nice info on bouncing balls! So, don't miss it if you wanna learn how to make bouncing ball animations!
He has also mentioned my name and my character ball tutorial in his post -----> http://academyanimation.blogspot.com/2007/01/bouncing-ball-help.html
Thanks a lot Jean-Denis!
-A
Wednesday, February 07, 2007
WIP Blocking
I'm blocking this scene. Yeah, I remember...Now no silly mistakes whatsoever! This time I'm gonna devote a lot of time on clean up! I really don't want this to end up being a crap!
Thanks to my friend Tim Oberlander for sharing his cool Sam rig!
Thanks to my friend Tim Oberlander for sharing his cool Sam rig!
Sunday, February 04, 2007
Planning on plastic animation paper
Hey! Yesterday I was planning my next animation on Plastic Animation Paper. This time I'm not gonna make any silly mistakes.
Let me know what you think guys!
And don't forget to turn on your speakers! :)
-A
Thursday, February 01, 2007
More with Plastic animation paper
Howdy folks!
I'm just having some good time with plastic animation paper. I really wanna spend some time away from maya and do some sketching and 2d work. Well, don't worry, I'll soon get back to 3d. I remember when I first saw Jason Schleifer's PAP tests....I was like drooling all over the place! He considers himself a bad 2d animator!..but as you all know, he is not! He is someone I can call "disgustingly talented"! No wonder, I always try to animate like him!
-A
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