Okay guys!
At last! I'm done with this Sergio test animation. I was facing some technical problem with my system. I don't know why, but I couldn't batch-render my scene! aaarghhhh.....Sometime life really sux!! I think I'll fix it in a couple of days. Thanks to my beautiful buddy for rendering out my crappy animation. Poor girl couldn't do anything on her computer for two hours! wow!!...heheh....
Soon I'll be back with a Hogan test animation!! So, stay tuned....
-A
1 comment:
Hi Amrit
I got your contact from CG Tantra. I represent CUBE motion graphics, an animation design studio in Delhi (a division of Shark Designs). We’re on the lookout for talented people across departments for our design facility in New Delhi.
A bit about us…CUBE is a content partner to advertising agencies, production houses and delivers breakthrough animation & motion graphics for TV commercials, broadcast and interactive domains. Our work is constantly evolving and moves between animation, live action and motion design. This is a fast-paced, boutique environment with lots of room to grow for the right person. CUBE is still fairly new in the game but has the intent to become the best in the industry in the time to come. We believe that we have the right combination of people and skills - at this point of time, we want to bring more talent into the mix. Opportunities to learn and lead will be plenty.
We are looking for a creative 3D & VFX generalist who has one to two years experience working on commercials, broadcast or other high-end production environment. Candidates should have knowledge of all aspects of Autodesk Max/Maya including: Animation, Dynamics, Modeling and Texturing, Lighting, Rendering. Knowledge of MEL scripting and Rigging is a plus. Experience using mental ray/Vray in a production environment is required. Knowledge of a variety of rendering styles is important: photoreal to abstract toon styles. CUBE seeks energetic teammates that share the passion for creativity, quality of work, and are eager for challenge. Candidates should be self-motivated problem solvers, with experience working in many aspects of production. Below is a list of skills, which you should put in order, beginning with what you’re most proficient at.
Modeling
Texturing
Lighting
Rendering
Compositing
VFX
Dynamics
Design
Camera Animation
Particles
Character Animation
Rigging
If you feel that you fit the bill, get in touch and we can take things forward!
Best Regards
Kabir Kashyap
M - 9810768263
kabirkashyap@yahoo.com
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